[whatwg] Can AUDIO/VIDEO element have a "balance" attribute

On Sun, Nov 16, 2008 at 5:50 PM, Nils Dagsson Moskopp
<nils-dagsson-moskopp at dieweltistgarnichtso.net> wrote:
> Not to be rude, but can you desribe a use case that is not some kind of
> game ?

Wouldn't games be one of the major uses of audio?

Chris.

Received on Saturday, 15 November 2008 20:35:42 UTC