W3C home > Mailing lists > Public > whatwg@whatwg.org > May 2006

[whatwg] proposed canvas 2d API additions

From: Ian Hickson <ian@hixie.ch>
Date: Fri, 19 May 2006 16:00:37 +0000 (UTC)
Message-ID: <Pine.LNX.4.62.0605191553060.21459@dhalsim.dreamhost.com>
On Tue, 16 May 2006, Arve Bersvendsen wrote:
> 
> Again, and this goes back to what's already been said about the RGBA 
> values in ImageData: Using floats for x,y,w,h will for all practical 
> purposes exclude canvas from ever being possible to implement in a 
> meaningful way on systems without hardware FPUs.

This seems to be a problem we've already passed; canvas uses floats 
everywhere. In any case, you could just used fixed point maths, no?

-- 
Ian Hickson               U+1047E                )\._.,--....,'``.    fL
http://ln.hixie.ch/       U+263A                /,   _.. \   _\  ;`._ ,.
Things that are impossible just take longer.   `._.-(,_..'--(,_..'`-.;.'
Received on Friday, 19 May 2006 09:00:37 UTC

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