[whatwg] "canvas" tag and animations ?

Dean Edwards wrote:
> Charles Iliya Krempeaux wrote:
> 
>> To be honest, the think the idea of "drawing transactions" is better. 
>> Here are the reasons:
>>
>> #1: It makes it so, if the develop wants it, that they can have things
>> that are "drawn" show up immediately.  (I.e., they aren't forced to
>> use "double buffering" [or whatever].)
>>
>> #2: It makes it so you could have "long lasting" scripts execute.
>>
>> #3: It makes it so Java and C++ interfacing will work the same. (I.e., 
>> you don't have to give C++ and Java an API to effectively do
>> "drawing transactions" without also giving this API to JavaScript.)
>>
>> So +1 for "drawing transactions" :-)
>>
> 
> +1
> 
> I'd hate to see them implied by script blocks though. That way lies 
> madness. ;-)
> 
> -dean
> 
> 

I'm just describing how it is currently implemented in Firefox. And how 
DHTML rendering has been implemented for years. I don't think that will 
change, and so canvas has to play with the same rules.

-- 
Sjoerd Visscher
http://w3future.com/weblog/

Received on Wednesday, 15 June 2005 12:49:33 UTC