Re: WebVR and DRM

David,


> And the point of my question about use-cases for VR was to try to work out — is it worth it? My current guess is that VR will not be used for professionally-generated content very much. What film director wants his viewers choosing their own point of view or camera angles? It’s perhaps more likely that VR will be used for personal content, whereupon it’s not so much a concern.

It's already being done -- mostly in documentaries. See Nonny de la 
Peña's work at http://www.immersivejournalism.com/; specifically 
"Project Syria" and "Across the LineVR" where she uses immersive media 
to tell her stories. 360 video imposes new requirements on directors to 
make the user want to look where she wants you to look.

This type of media may never be used for the latest superhero/action 
flick but it does force the viewer to really experience the environment. 
Directors and other story tellers are really experimenting with how best 
to do it. I hear that many really like the challenge and the flexibility 
the new media gives them to tell their story.

TED Talk: 
https://www.ted.com/talks/nonny_de_la_pena_the_future_of_news_virtual_reality

-- 
*Leonard Daly*
3D Systems Architect & Cloud Consultant
Past Chair, LA ACM SIGGRAPH
President, Daly Realism - /Creating the Future/

Received on Wednesday, 12 July 2017 23:12:06 UTC