Re: Moving forward with SDP control

On 17/07/2013 5:52 AM, Harald Alvestrand wrote:
> On 07/16/2013 08:00 PM, Roman Shpount wrote:
>> Harald,
>>
>> We can definitely start in this direction, but would not you think 
>> that we need to define what is available SDP before figuring out all 
>> the use cases that require SDP mangling? Otherwise, the only answer 
>> that I can think of is that we need to be able to modify pretty much 
>> everything available in SDP as long as it controls something (no one 
>> should care about the "t=" line). I can come up with use cases that 
>> require modification of almost all the SDP components, such as 
>> codecs, codec parameters, codec order, ptime, bandwidth, and ice 
>> candidates, may be with a few exceptions of things like DTLS 
>> fingerprints.
>
> That's why I think we need to come up with the use cases and *discuss* 
> them.

     I'm all for this, so long as this work is taking place against the 
backdrop of the design document I mentioned.

>> Even for the non-modifiable parameters I can come up with use cases 
>> when the application will need to read them. Bottom line, everything 
>> defined in SDP will need to be exposed in API. The only reason not to 
>> expose something in the API is that this SDP portion can be ignored.
>
> That was the original rationale for exposing the SDP, actually; people 
> with exotic needs could get satisfaction without complexifying the API 
> interface, but in return, they had to do SDP munging.

     The problem is that typical use-cases currently require you to 
handle the SDP. Furthermore, it is much more user-friendly to expose 
this through an Object API than having anyone (even advanced users) do 
SDP munging. By exposing implementation details to end-users, you limit 
the specification's ability to modify (or even replace) SDP in the 
future. If you go with an Object API you will get a lot further.

Gili

Received on Wednesday, 17 July 2013 17:32:58 UTC