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Re: Reviewing the Web Audio API (from webrtc)

From: Robert O'Callahan <robert@ocallahan.org>
Date: Thu, 29 Mar 2012 18:10:48 +1300
Message-ID: <CAOp6jLa5SHbjzv_4-RkhKQLWJXeySLPu1=QFF8K82AGYoLoHJg@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: "Wei, James" <james.wei@intel.com>, "public-audio@w3.org" <public-audio@w3.org>, public-webrtc@w3.org
On Thu, Mar 29, 2012 at 3:33 PM, Chris Rogers <crogers@google.com> wrote:

> HTMLMediaElements already have a mechanism for synchronization using the
> HTML5 MediaController API.  Live stream (live camera/mic or remote peers)
> MediaStreams would maintain synchronization (I assume you mean audio/video
> sync in this case).  The Web Audio API would just be used to apply effects,
> not changing the synchronization.


Can you explain how audio/video sync would account for the latency
introduced by Web Audio processing? Have you found a way to do this
automatically?

Rob
-- 
“You have heard that it was said, ‘Love your neighbor and hate your enemy.’
But I tell you, love your enemies and pray for those who persecute you,
that you may be children of your Father in heaven. ... If you love those
who love you, what reward will you get? Are not even the tax collectors
doing that? And if you greet only your own people, what are you doing more
than others?" [Matthew 5:43-47]
Received on Thursday, 29 March 2012 05:11:18 GMT

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