Re: Re: Keyboard events for accessible RIAs and Games

Sounds fine to me, any objections to add it to the Event Level 4 spec?


On Thu, Jan 31, 2013 at 11:46 AM, Hallvord Reiar Michaelsen Steen <
hallvord@opera.com> wrote:

> > What/where would be a good place to put the API for say
> queryKeyCap(code) ?
> Given that the implementation will have a KeyboardEvent property specified
> on the global object (i.e. window) I'd propose
>
>
> window.KeyboardEvent.queryKeyCap(code)
>
>
> which returns a string with the symbol shown on the key.
>
>
>
> I.e.
>
>
> On QWERTY:
> KeyboardEvent.queryKeyCap('Digit2') === '2' // true
>
>
> On AZERTY:
>
> KeyboardEvent.queryKeyCap('Digit2') === 'é' // true
>
>
> etc.
>
> --
> Hallvord R. M. Steen
> Core tester, Opera Software
>
>
>
>
>
>

Received on Thursday, 31 January 2013 10:58:04 UTC