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Re: Mouse Capture for Canvas

From: Gregg Tavares (wrk) <gman@google.com>
Date: Thu, 10 Feb 2011 11:17:26 -0800
Message-ID: <AANLkTimdTLT57KiUvWp=XrhyGbCZDTJQ4ykHiziyrTLz@mail.gmail.com>
To: Brandon Andrews <warcraftthreeft@sbcglobal.net>
Cc: Glenn Maynard <glenn@zewt.org>, Charles Pritchard <chuck@jumis.com>, Kenneth Russell <kbr@google.com>, robert@ocallahan.org, public-webapps@w3.org
Sorry I don't have anything to add to the main discussion points but I want
to point out that this should NOT be limited to the canvas tag.

There are whole game engines that work on nothing but manipulating DOM
elements with z-index and setting style.left and style.top.  I can imagine
plenty of other apps that don't use canvas that might benefit from
mouselock.  A mapping page. A graph exploration page. A photo viewing page.
Received on Thursday, 10 February 2011 19:17:59 GMT

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