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Re: HTML5: further input devices

From: Brian LeRoux <brian@westcoastlogic.com>
Date: Tue, 4 Aug 2009 10:05:17 -0700
Message-ID: <a4bcf6320908041005sa30edf3o8e1556e003c74d96@mail.gmail.com>
To: ~:'' ありがとうございました <j.chetwynd@btinternet.com>
Cc: Charles McCathieNevile <chaals@opera.com>, Marcin Hanclik <Marcin.Hanclik@access-company.com>, "whatwg@whatwg.org" <whatwg@whatwg.org>, "public-webapps@w3.org" <public-webapps@w3.org>, Doug Schepers <schepers@w3.org>, "ian@hixie.ch" <ian@hixie.ch>, public-device-apis <public-device-apis@w3.org>
This would be a very useful exercise being that many devices are now
shipping with or at least browser capable.

Some examples:

- sony playstation portable
- nintendo ds: http://en.wikipedia.org/wiki/Nintendo_DS_Browser
- Garmin GPS: http://www8.garmin.com/products/communicator/


2009/8/4 ~:'' ありがとうございました <j.chetwynd@btinternet.com>:
> Given that there is some interest in input devices,
> could we collate a list of potential technologies?
>
> a few of interest to me:
>
> Geolocation
>        http://www.w3.org/TR/geolocation-API/#geolocation_interface
>        http://developer.apple.com/webapps/
>
> Haptics
>        http://gaming.immersion.com/developer/technology/tools/tool.php?t=12
>
> Rotation & acceleration
>        http://developer.apple.com/webapps
>
> Image: capture, recognition and motion detection
>
> also iirc Lego produces a large range of sensors, with a web interface
> possibly using java?
>
> regards
>
> ~:"
>
>
Received on Wednesday, 5 August 2009 11:43:40 GMT

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