- From: Kai Riemann <notifications@github.com>
- Date: Sun, 20 Oct 2019 23:50:44 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
- Message-ID: <w3c/gamepad/pull/122@github.com>
This PR is relatively straightforward. All in all, there were only a couple of editorial changes, all of which in the [*GamepadButton* Interface](https://w3c.github.io/gamepad/#gamepadbutton-interface) section: - A few missing commas have been added. - An instance of "value" has been changed to "attribute", because the "`pressed` attribute" had been specified under that nomenclature, and a property shouldn't be able to mirror a value, but rather mirror another property. - `<a>` has been used to reference the definition of `pressed`. - There used to be an instance where both "0" and "zero" would be used in the same sentence. Since both referenced the same value, I've replaced "0" with "zero". - The term "respectively" has been added in a phrase where two numeric values were assigned to two button states in order to avoid confusion. ----- The following tasks have been completed: * [ ] Modified Web platform tests (link to pull request) Implementation commitment: * [ ] WebKit (https://bugs.webkit.org/show_bug.cgi?id=) * [ ] Chromium (https://bugs.chromium.org/p/chromium/issues/detail?id=) * [ ] Gecko (https://bugzilla.mozilla.org/show_bug.cgi?id=) You can view, comment on, or merge this pull request online at: https://github.com/w3c/gamepad/pull/122 -- Commit Summary -- * Editorial: Fixed a few inconsistencies in "GamepadButton Interface" -- File Changes -- M index.html (26) -- Patch Links -- https://github.com/w3c/gamepad/pull/122.patch https://github.com/w3c/gamepad/pull/122.diff -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/122
Received on Monday, 21 October 2019 06:50:47 UTC