- From: Reilly Grant <notifications@github.com>
- Date: Fri, 02 Mar 2018 01:55:33 +0000 (UTC)
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
- Message-ID: <w3c/gamepad/pull/68/review/100657303@github.com>
reillyeon approved this pull request.
LGTM but capitalize type names.
> @@ -195,36 +195,74 @@ <h2><dfn>GamepadHapticActuator</dfn> Interface</h2>
<dt><dfn data-lt="playEffect()">playEffect</dfn></dt>
<dd>
<p>
- <code>playEffect()</code> interprets the effect parameters in
- <var>params</var> as a haptic effect with the specified
- <var>type</var> and issues it to the gamepad. It returns a
- Promise that resolves to <code>'complete'</code> once the effect
- is complete.
+ The <code>playEffect(type, params)</code> method, when invoked, must return
+ a new promise <var>promise</var> and run the following steps in
"new Promise"
> </p>
</dd>
<dt><dfn data-lt="reset()">reset</dfn></dt>
<dd>
<p>
- <code>reset()</code> stops haptic feedback and preempts any active
- effects. It returns a Promise that resolves to
- <code>'complete'</code> once vibration is stopped.
+ The <code>reset()</code> method, when invoked, must return
+ a new promise <var>promise</var> and run the following steps in
"new Promise"
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Received on Friday, 2 March 2018 01:56:08 UTC