Re: [w3c/gamepad] Switch from WebIDL arrays to FrozenArray<>s in the IDLs. (#62)

> You want `gamepad.axes === gamepad.axes` to be true, right?

I wasn't sure if this was actually needed or not. If we want that to be true just like it should be for `buttons` and `hapticActuators`, then yes. I'll update the PR with a version that makes all 3 properties cached.

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Received on Monday, 17 July 2017 16:22:29 UTC