Re: [w3c/gamepad] Support Buffered Haptic Effects (#39)

The functionality requested is mostly the same as what is specified in the Web Audio API. Linear actuators are strikingly similar to audio devices in the way that they receive data, and many would argue that they are low frequency audio devices. The Web Audio API could be extended to support linear actuators with a minimal increase in API surface area.

Is it a reasonable proposal to provide vibration through the Web Audio API?

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Received on Wednesday, 28 September 2016 14:51:41 UTC