- From: Brandon Jones <notifications@github.com>
- Date: Wed, 14 Sep 2016 21:41:12 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
Received on Thursday, 15 September 2016 04:41:49 UTC
That's a really interesting proposal! Still absorbing it all, but one question comes to mind immediately: Do you know of any gamepads that use linear actuators? A brief search yields a lot of motors but no gamepads. I'm guessing a lot of the old Force Feedback joysticks used linear actuators, but I consider that API to be pretty well dead and buried. I know you pointed out the taptic engine as an example, but I don't think that we'd be targeting that with the gamepad API. Sounds like a cool idea, but I'm reluctant to pursue it unless there's devices out there that can make good use of it (and that we can test against.) -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/32#issuecomment-247233180
Received on Thursday, 15 September 2016 04:41:49 UTC