Re: [whatwg/streams] Fix makeReadableBackpressureByteSocketStream to drain all data (#504)

>  
> -The byte stream setup shown here allows zero-copy reading directly into developer-supplied buffers. Additionally, it
> -ensures that when data is available from the socket but not yet requested by the developer, it is enqueued in the
> -stream's <a>internal queue</a>, to avoid overflow of the kernel-space queue and a consequent loss of video data. In this
> -case, an additional copy will potentially be necessary when using a <a>BYOB reader</a>, to move the data from the
> -stream's internal queue to the developer-supplied buffer.
> +Since UDP sockets do not have any built-in backpressure support, the backpressure signal given by

s/sockets/sockets and protocol/ as the UDP protocol also doesn't have it.

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Received on Monday, 22 August 2016 08:04:00 UTC