[Bug 22070] Add input/beforeinput events to D3E [was "Revive textInput"]

https://www.w3.org/Bugs/Public/show_bug.cgi?id=22070

--- Comment #7 from Gary Kacmarcik <garykac@google.com> ---
We need to clarify some of the keyboard and composition event examples in the
D3E spec, and for them to be useful, I'd like to have them include
'beforeinput' and 'input'.

For example, in 6.2.2
(http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers), there are 3
examples. The first 2 generate an implicit keypress/testinput/input event,
whereas the 3rd one does not. However, at a glance they all look the same since
the same events are fired.

Making the beforeinput/input events explicit in these examples will make it
clear what is going on and make the examples more useful.

Also note that we won't have a spec'ed replacement for keypress until we have
beforeinput/input.

At the moment, it doesn't seem to me that including these events would slow
anything down. In fact, the lack of a proper spec for these elements is more
likely to cause confusion/delay, so it might as well be here.

Do you know of anything controversial with beforeinput/input that is likely to
cause delays?

-- 
You are receiving this mail because:
You are the QA Contact for the bug.

Received on Friday, 17 May 2013 18:40:52 UTC