Re: VideoGame proposal

Thanks for this Yuliya, and for your thoughtful feedback Dan and Owen.
 Some intial thoughts...

Does it makes sense also to have MobileGame, as a more specific type of
MobileApplication - the properties of which it would inherit?  Aside from
that property inheritance, mobile games bear the same relationship to video
games as mobile applications do to software applications, so it makes sense
IMO to carry over that logic (e.g. [1]).

OnlineGame is, I think, a little problematic insofar as the bulk of
packaged video games published these days have online components to them.
 For example, Battlefield 4 [2] would be classified as a VideoGame if
played offline, in single-player mode, but would be classfied as an
OnlineGame if played in online mode.  I'd opt for simply rolling those
OnlineGame properties into VideoGame.

In the spirit of both those comments and following the *Application path,
if one were to drop OnlineGame because its mode-dependent, might one wish
to instead to have WebGame, which is a game specifically played on a
browser and - like WebApplication, often has specific requirements, like
Flash support, or use of a specific browser [3].

+1 to all of Dan's comments.  In particular, I like the idea of making
"playModes" (or "playMode") an enumeration.  And yes, "playersNumber" is
ambiguous and would almost certainly end up being confused by some with
max/minNumberOfPlayer:  either of Dan's suggestions are preferable.

Big +1 to Owen's suggestion to reconstitute "RolePlayingGame" simply as
"Game".  On one hand what does and doesn't qualify as a "role playing" game
is a highly subjective judgement.  On the other hand, as Owen points out,
some of the proposed properties are applicable to broader categories of
games, which would also make this type more broadly useful.

As this proposal for VideoGame just barely forestalls my own (which, in
light of this excellent work by Yandex, won't be forthcoming:), I can
confirm that Electronic Arts - one of the world's largest video game
publishers - enthusiastically supports this proposal.

Aaron Bradley
SEO Analyst, Electronic Arts

[1] https://play.google.com/store/apps/details?id=com.ea.game.simpsons4_na
[2] http://www.battlefield.com/battlefield-4
[3] http://chrome.angrybirds.com/



On Thu, May 15, 2014 at 9:36 AM, Owen Stephens <owen@ostephens.com> wrote:

> RolePlayingGame seems specific while at least some of the properties
> (min/max players at the very least) seem common to other types of game.
> Would it make more sense to simply have /Game as a creative work?
>
> Owen Stephens
> Owen Stephens Consulting
> Web: http://www.ostephens.com
> Email: owen@ostephens.com
> Telephone: 0121 288 6936
>
> On 15 May 2014, at 11:48, Yuliya Tikhokhod <tilid@yandex-team.ru> wrote:
>
> This is proposal from Yandex (one of the schema.org sponsors).
>
> There are many sites dedicated to games (for example,
> http://store.steampowered.com/app/244850/,
> http://www.gamespot.com/eve-online/,
> https://play.google.com/store/apps/details?id=com.zeptolab.ctr2.f2p.google).
> They contain some specific information, for which we have no specific
> classes and properties in schema.org.
>
> We made separate class for game as a creative work (with  complicated
> rules, characters, narrative). And called it RolePlayingGame. Maybe this is
> not a very good name and we will be thankful if you suggest better name for
> class describing games with complicated rules, fictional characters and
> specific locations.
> Then VideoGame class is a child of two parents -  RolePlayingGame and
> SoftwareApplication.
>
> We also added some additional properties to SoftwareApplication class.
>
> This is test build of schema.org with this proposal
> http://sdo-yavg.appspot.com/VideoGame
> http://sdo-yavg.appspot.com/RolePlayingGame
> http://sdo-yavg.appspot.com/OnlineGame
> http://sdo-yavg.appspot.com/SoftwareApplication
>
> In attachment you can find pdf version of this proposal
>
> --
> Yuliya Tikhokhod
>
> Yandex
>
> <VideoGame.pdf>
>
>
>

Received on Thursday, 15 May 2014 17:38:44 UTC