Erik Hodge wrote: > > Thanks for sharing these. One thing I noticed with the RealText > in your "Copyright" presenatation: as the text moves into the > black SMIL background, it sometimes has bits of white (the RT's > default bgcolor) showing through around the edges of the > characters. You can get rid of that by setting bgcolor="black" > in each of the RT's <window ...> elements. Thanks Erik I'll check it out. > Looking forward to when these are converted to TT. > > - Erik Oh Yeah, can't wait for SMIL players supporting TT. Timed Text to SMIL is essential, as Pickles to a sandwich. On a separate subject, will Helix be adding Flac support anytime soon? Helix is great, Flac would make it better :) Jose RamirezReceived on Tuesday, 4 January 2005 20:09:56 GMT
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