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Re: meeting at TPAC, agenda planning

From: Tavmjong Bah <tavmjong@free.fr>
Date: Thu, 09 Nov 2017 18:04:52 +0100
Message-ID: <1510247092.1963.66.camel@free.fr>
To: public-svg-wg@w3.org
On Wed, 2017-11-01 at 17:14 +0000, Chris Lilley wrote:
>     
> 
>     
>     On 31-Oct-17 15:36, Liam R E Quin
>       wrote:
> 
>     
>     
> >       We have the Thursday and Friday set aside for us to meet; a
> > few people
> > signed up, but probably not enough for a two-day meeting.
> > 
> > Unless I hear otherwise by the end of today, I'll ask W3C admin to
> > mark
> > our meeting as Thursday only. That way we can all be around on the
> > same
> > day...
> >     
> 
>     That works for me, though I have a conflict Thursday afternoon.
> 
>     
> >       I can try to put together an agenda with Bogdan.
> > 
> > Technical items I'm aware of:
> > * AAM editor (we have a volunteer, thank you Ian!) and outlining
> > what's
> > to be done
> > * addressing existing issues
> >     
> 
>     In particular, identifying the highest priority ones and also
>     deciding whether any existing issues should be deferred to a
> later
>     version.
> 
>     
> >       * test planning
> > * spec pruning, identify unimplemented items to drop from 2.0
> >     
> 
>     Sounds good to me.
>     
> >     
> 
>     
>   
> 

As I probably won't be able to follow the discussion in irc I would
like to give a brief statement on Inkscape's status on items in SVG 2
that we are particularly want to use or are using. We have implemented:

* Text: Wrapping via 'shape-inside' and 'inline-size'. Basic rendering
via 'shape-inside' is in our last public release. More complex
rendering via 'shape-inside' and rendering of 'inline-size' is in our
development code. We have GUI code that hasn't been merged yet for
both. There is some work that needs to be done to round-trip SVG 2 text
output that includes SVG 1.1 fallback. Our intentions is that the GUI
code will be in our next public release.
* Meshes: Both rendering and GUI for creating (available in our last
public release). Note there are also two independent polyfills for
meshes.
* Hatches: Rendering but not in GUI.
*  Styling:
** 'fill'/'stroke' context-fiil andd context-stroke: Implemented in
public release.
** 'marker-orientation' 'auto-start-reverse': Implemented in public
release.
** 'white-space': Implemented in public release.
** 'vector-efffect': 'non-scaling-stroke': Implemented in public
release. 
** 'text-decoration-fill', etc.: Implemented in public release.
** 'font-variant-ligatures', etc.: Implemented with GUI in public
release.
* etc.

I have tons of test created while these were being implemented that I
can convert to reftests. I've started doing so at:

https://github.com/Tavmjong/web-platform-tests

I'm committed to providing tests for all the features that Inkscape
considers important.

Tav
Received on Thursday, 9 November 2017 17:05:24 UTC

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