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Re: SVG 2 Requirements: next phase

From: Tab Atkins Jr. <jackalmage@gmail.com>
Date: Thu, 23 Feb 2012 08:57:28 -0800
Message-ID: <CAAWBYDABqGZ8W=6ryTdbNjY9X+-rqpDkP+v7PS7cvMms0544Sw@mail.gmail.com>
To: Alex Danilo <adanilo@google.com>
Cc: Leonard Rosenthol <lrosenth@adobe.com>, Vincent Hardy <vhardy@adobe.com>, Cyril Concolato <Cyril.Concolato@cisra.canon.com.au>, "SVG WG (public-svg-wg@w3.org)" <public-svg-wg@w3.org>
On Sun, Feb 19, 2012 at 8:33 PM, Alex Danilo <adanilo@google.com> wrote:
> On Mon, Feb 20, 2012 at 2:23 PM, Leonard Rosenthol <lrosenth@adobe.com>
> wrote:
>> In which case it’s basically a scriptable <image>, yes?  You could use it
>> anywhere that you could use an image (and nowhere that you could not), yes?
> In principle yes. But we also have an associated 'feature' which is using it
> as a paint server, and that could also extend to <image> as well.

+1.  Right now you have to go through a <pattern> to get this
functionality, and that seems unnecessary when you're just referencing
an <image> or <canvas>.

Received on Thursday, 23 February 2012 16:58:15 UTC

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