Re: [svgwg] Serialization format for path strings

> Per your comment above, looks like the behavior that would break D3 is either 1 or 2, and what you want is 3, right? 

Yes, I'm fine with spec'ing the Chrome 69 behavior.

> There is currently no concept of "when needed" and it introduces a lot of complexity.

I don't see how this different is from any other data format that converts values to support transitions. E.g., transitioning from `transform: rotate(1turn)` to `transform: scale(2)`, you transition via a matrix transform.  To transition from `width: 100%` to `width: 10px` you transition via a `calc()` expression. So the answers re step timing functions and values at exact keyframe points would be "do whatever you do in those cases".

> My experience is that adding complexity to interpolation code almost always creates more work over time 

Well, that much may be true…

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A final option is just stick with the SVG 1 path animation rules (for now, anyway), and don't change any segment types to facilitate animations.

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Received on Friday, 21 September 2018 01:47:09 UTC