Re: [svgwg] Add getScreenBBox() method to SVGGraphicsElement interface

Ah, yes, I missed that part of the issue. Computing the "precise" bounding box in "screen-space" will be costly even if "querying the render tree" though - unless this happen to be stored already (it isn't in Blink for example. There's a cost associated with maintaining this kind of "absolute" state - if there weren't, gBCR et al would likely already return these tight fitting bboxes.)

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Received on Sunday, 2 April 2017 21:56:59 UTC