Re: [svgwg] Define equivalent paths for degenerate shapes

@BigBadaboom 
Generally, no. But I think we would need to be clear about how that 
would render. For example, would we be looking to anti-alias based on 
the sub-pixel coverage? I suspect we'd probably just want to make it a
 minimum of 1 whole pixel coverage.
So maybe what we need to do is introduce a min-width, min-height 
property. If it's set to 1 then you've basically got a sensible 
behaviour that would be equivalent to rendering degenerate shapes but 
can be described in terms of the current model?

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Received on Thursday, 18 August 2016 02:04:09 UTC