Re: [svgwg] Define equivalent paths for degenerate shapes

@AmeliaBR
Actually I was going to suggest the latter.  Initially that was for 
discontinuity reasons when animating.  But I realised people probably 
aren't going to be using the animation functions *and* getting path 
data, so it probably doesn't matter too much if it returns an empty 
seg list.

If we did go the latter option, would it be worthwhile to add some 
sort of `isRendered()` function on shapes, so that users don't have to
 reimplement the "will not render" logic of the browser?

Or perhaps we could "fix" the logic by adding 
`vector-effect="render-degenerate-shapes"`?


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Received on Monday, 15 August 2016 15:07:16 UTC