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[Bug 13752] Figure out what 'delete window.Node' should do

From: <bugzilla@jessica.w3.org>
Date: Mon, 29 Aug 2011 03:25:12 +0000
To: public-script-coord@w3.org
Message-Id: <E1QxsTI-00009k-Uz@jessica.w3.org>

Garrett <dhtmlkitchen@gmail.com> changed:

           What    |Removed                     |Added
                 CC|                            |dhtmlkitchen@gmail.com

--- Comment #4 from Garrett <dhtmlkitchen@gmail.com> 2011-08-29 03:25:10 UTC ---
Here is your code:

function testInterfaceDeletable(iface) {
  test(function() {
    assert_true(!!window[iface], "Interface should exist.")
    assert_true(delete window[iface], "The delete operator should return
    assert_equals(window[iface], undefined, "Interface should be gone.")
 Avoid getting bit by ASI bugs by consistently using explicit semicolons where
they are required.

The delete operator does not "return" anything. The delete operator is just
what it is: an operator. It performs an operation which has a boolean result. 

test(function() {
  for (var p in window) {
    interfaces.forEach(function(i) {
      assert_not_equals(p, i)
}, "Interface objects properties should not be Enumerable")

If `window` is specified to have own interface objects as own properties, then
you can use:

({}).propertyIsEnumerable.call(window, "Node");

Otherwise, if interface objects can exist in `window` prototype chain,
`propertyIsEnumerable`, which doesn't check the object's prototype, won't work

Does WebIDL or HTML5 specify `window` to have `Object.prototype` on its
prototype chain? If so, then the code could use

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Received on Monday, 29 August 2011 03:25:18 UTC

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