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signed 8 bit type

From: Shiki Okasaka <shiki@google.com>
Date: Thu, 7 Jan 2010 15:07:04 +0900
Message-ID: <2fdcc83a1001062207x39b02250kedf9682fae789c48@mail.gmail.com>
To: public-script-coord@w3.org, Sam Weinig <weinig@apple.com>
Cc: Vladimir Vukicevic <vladimir@mozilla.com>, Kenneth Russell <kbr@google.com>
For WebGLByteArray, WebGL is better specified with a signed 8 bit integer
type. Can we either introduce the 'byte' and 'unsigned byte' types in Web
IDL, or make 'octet' an 8 bit signed integer type and add the 'unsigned
octet' type?

The discussion in the WebGL mailing list is here:

https://www.khronos.org/webgl/public-mailing-list/archives/1001/msg00036.html

Best,

 - Shiki
Received on Thursday, 7 January 2010 06:07:36 UTC

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