MATF Minutes November 7, 2019

*MATF Minutes November 7, 2019

Link: https://www.w3.org/2019/11/07-mobile-a11y-minutes.html

* *Text:*


  Mobile Accessibility Task Force Teleconference


    07 Nov 2019


    Attendees

Present
    Kim, Jake
Regrets

Chair
    Kimberly_Patch
Scribe
    Kim


    Contents

  * Topics <https://www.w3.org/2019/11/07-mobile-a11y-minutes.html#agenda>
  * Summary of Action Items
    <https://www.w3.org/2019/11/07-mobile-a11y-minutes.html#ActionSummary>
  * Summary of Resolutions
    <https://www.w3.org/2019/11/07-mobile-a11y-minutes.html#ResolutionSummary>


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https://docs.google.com/document/d/1ouVFq4w-i0rchNHtTAG_JoRwHfYm9mN2MkxFBct1JSI/edit

Custom Interactions

https://docs.google.com/document/d/13QWLthBoEU6xuJQ4UrYOwuvJp0a42Z70JRjAsjtv1m4/edit?usp=sharing

Kim: good to have examples when we are talking about it

Jake: hard to draw the line – what are custom gestures. Also placement 
and timing
... custom gestures – two different kinds of gestures, Drag and one with 
the intermediate point. If we plot that to what we want to solve and we 
don't want to make it too complicated by saying you need to know all 
your gestures – Apple iOS android and whatever. Or even the question 
about why area. If we approach it from another angle and say that If you 
use a standard gesture or key or interaction – when you use a regular 
swipe left, etc.

If there are more possibilities than just the one regular swipe left, 
other types of swipes left, you have to provide help

Jake: so we want to cover the ones where there are more than one left 
swipes available, or more than one gestures or keys that work together, 
like going left and going up instead of only left or only up for only 
double tap. So the moment it gets complicated by combining two, and it 
doesn't matter if it's too gestures combining three or four or two 
actions beneath the gesture or three or four, at that moment you have to 
provide help

https://drive.google.com/drive/folders/1Q9md2AvmeTgvsT9GB62BsGvCaalDGtE6?usp=sharing

RESOURCE FROM jAKE 
https://drive.google.com/drive/folders/1Q9md2AvmeTgvsT9GB62BsGvCaalDGtE6

Jake: we could create a standard list – Example above page 5, 6, etc. If 
it's a standard gesture
... good, but if you have to combine or if there's not a clue – feedback 
for what happened, you need to explain
... these are the gestures, if there is no official hand like an arrow 
right or down and suddenly there's an action beneath it then you need to 
explain it. If there's more than one action then you still need to 
explain it because there are more then one actions possible, and if it's 
combining gestures you also need to provide help. And this is the list 
of gestures, list of default keystrokes etc.
... so combining two keys makes it custom as well
... if we go directly to why area and the question – are those custom 
interactions if they just work in the same way with the default arrow 
and you don't have to combine them, no, but the moment you have to hold 
one key together with another then yes you have to provide help
... but I'd like to do with the keyboard is if you can interact with the 
arrow and, fine, and Maybe the escape key, but everything else is a 
custom one, including Key shortcuts, need to be documented.
... so everything else has to be documented – so that seems like an easy one
... so in that case it's about whether it works with the tab or arrows 
in that case you're covered
... so it kicks in when you need to press two keys
... arrow, tab and one key combination to open an instruction file
... I think we need to make a list of gestures. Single tap, double tap, 
swipe four directions, flick– we need to agree on the set as we did with 
input purpose
... and then combining any of them need help. And then If you have a 
single gesture with Affordance – feedback, fine, but if you have a 
single gesture without a clue of what will happen you also need help.

example Netflix – if you only see two movies and you have no idea that 
there's a third if you swipe left right, you also need to provide 
something – feedback or instructions

Kim: feedback is instruction – this is a good way to put it

Jake: if you have feedback it's very clear, so you don't need 
instructions. The moment you don't make it very clear or start combining 
stuff or put More interactions beyond one simple gesture then you need 
to start expanding yourself – provide instructions Because there are too 
many unknowns

<scribe> *ACTION:* Jake to write up this point including suggested basic 
gesture and basic keys lists and add to the bottom of the custom 
interactions SC document for discussion next time.

<trackbot> Created ACTION-79 - Write up this point including suggested 
basic gesture and basic keys lists and add to the bottom of the custom 
interactions sc document for discussion next time. [on Jake Abma - due 
2019-11-14].

It would also be good to find examples where feedback works well to make 
that point easy to picture


    Summary of Action Items

*[NEW]* *ACTION:* Jake to write up this point including suggested basic 
gesture and basic keys lists and add to the bottom of the custom 
interactions SC document for discussion next time.


    Summary of Resolutions

[End of minutes]
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Minutes manually created (not a transcript), formatted by David Booth's 
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$Date: 2019/11/07 17:27:28 $



-- 
___________________________________________________

Kimberly Patch
(617) 325-3966
kim@scriven.com <mailto:kim@scriven.com>

www.redstartsystems.com <http://www.redstartsystems.com>
- making speech fly

PatchonTech.com <http://www.linkedin.com/in/kimpatch>
@PatchonTech
www.linkedin.com/in/kimpatch <http://www.linkedin.com/in/kimpatch>
___________________________________________________

Received on Thursday, 7 November 2019 17:31:57 UTC