Re: [Bug 26526] Fix aspect ratio constraint

On 8/9/14 6:06 PM, Eric Rescorla wrote:
> With AspectRatio, the problem
> is that the user wants to specify a ratio that can't be accurately 
> represented
> with a double and we've just defined a language that's too impoverished
> to represent that.

Realistically, are there going to be competing standard aspect ratios 
within epsilon?

For hardware that can do flexible ratios, is double-precision 
insufficient to deduce the other pixel dimension?

If not, then I think this is largely a problem that implementations 
should solve without affecting users. Users specifying 1.78, 
1.77777777778 or 16/9 presumably all mean exactly the same thing, the 
standard 16:9 widescreen aspect. Thus an epsilon seems reasonable to me 
for aspectRatio, and introducing fractions seems overkill from a user's 
perspective.

.: Jan-Ivar :.

Received on Sunday, 10 August 2014 17:04:39 UTC