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Re: Can we create better links by playing games?

From: Hugh Glaser <hg@ecs.soton.ac.uk>
Date: Wed, 20 Jun 2012 16:24:35 +0000
To: Barry Norton <barry.norton@ontotext.com>
CC: "<public-lod@w3.org>" <public-lod@w3.org>
Message-ID: <EMEW3|5563d6b64ac00677931dd65a4482659ao5JHOa02hg|ecs.soton.ac.uk|40080885-DFC7-49A4-BA78-6DEEC003E6DA@ecs.soton.ac.uk>
That's for me to know and you to guess :-) (Sorry, bad taste).

The answer is I don't, at least not in this version of the software.
I can actually know the source of every pair, but it is a real challenge to be able to present the inferred provenance of all the bundles.
And when we started all this, the provenance state of the art was not advanced enough to make it clear what should be done.
Of course, the obvious question is whether it is yet?

Sub-sites come with the provenance of the publisher of the data (and the big one essentially comes with my provenance of what I choose to put in there).

If you could, for example, tell me what to serve for the provenance of a site, then I might have a go.

But only if someone is going to actually use it - it is not clear to me that anyone would use any such data.
I prefer to wait for people to say "Give me this and I will use it", and then see what can be done.

Regards
Hugh

On 20 Jun 2012, at 17:07, Barry Norton wrote:

> 
> How do you encode provenance, Hugh?
> 
> I don't see any in the Web UI.
> 
> Barry
> 
> 
> On 20/06/2012 17:03, Hugh Glaser wrote:
>> (Sorry to repeat myself :-) )
>> If you want a way of collecting and publishing coref data (or indeed any pair data), then I would be happy to provide a
>> http://sameas.org/store/games or whatever, where you could even post pairs as they happen.
>> Tell me the name you want, a username and password for the htaccess, and Bob's Your Uncle
>> (http://sameas.org/?uri=http://rdf.freebase.com/ns/m.0265wn_)
>> 
>> (This is one of the primary reasons for sameas.org - there is a lot of coref stuff being generated, but it sits on researchers' and PhD students' PCs, etc and never sees the light of day.)
>> Best
>> Hugh
>> 
>> 
>> On 20 Jun 2012, at 16:44, Elena Simperl wrote:
>> 
>>> Am 20.06.2012 15:19, schrieb Melvin Carvalho:
>>>> 
>>>> On 20 June 2012 15:11, Kingsley Idehen<kidehen@openlinksw.com>  wrote:
>>>> On 6/19/12 3:23 PM, Martin Hepp wrote:
>>>> [1] Games with a Purpose for the Semantic Web, IEEE Intelligent Systems, Vol. 23, No. 3, pp. 50-60, May/June 2008.
>>>> 
>>>> Do the games at: http://ontogame.sti2.at/games/, still work? The more data quality oriented games the better re. LOD and the Semantic Web in general.
>>> Hey,
>>> 
>>> Most of the OntoGame games still work, and a more comprehensive list of related games is available at http://semanticgames.org/. One of the problems I see, however, is that all data collected through such games is not accessible or reusable by applications (or in other games, as a matter of fact).
>>> 
>>> Elena
>>>> Others: Are there any other games out there?
>>>> 
>>>> iand is working on a game:
>>>> 
>>>> http://blog.iandavis.com/2012/05/21/wolfie/
>>>> 
>>>> 
>>>> -- 
>>>> 
>>>> Regards,
>>>> 
>>>> Kingsley Idehen
>>>> Founder&  CEO
>>>> OpenLink Software
>>>> Company Web: http://www.openlinksw.com
>>>> Personal Weblog: http://www.openlinksw.com/blog/~kidehen
>>>> Twitter/Identi.ca handle: @kidehen
>>>> Google+ Profile: https://plus.google.com/112399767740508618350/about
>>>> LinkedIn Profile: http://www.linkedin.com/in/kidehen
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>> 
>>> -- 
>>> Dr. Elena Simperl
>>> Assistant Professor
>>> Karlsruhe Institute of Technology
>>> t: +49 721 608 45778
>>> m: +49 1520 1600994
>>> e:
>>> elena.simperl@kit.edu
> 
> 

-- 
Hugh Glaser,  
             Web and Internet Science
             Electronics and Computer Science,
             University of Southampton,
             Southampton SO17 1BJ
Work: +44 23 8059 3670, Fax: +44 23 8059 3045
Mobile: +44 75 9533 4155 , Home: +44 23 8061 5652
http://www.ecs.soton.ac.uk/~hg/
Received on Wednesday, 20 June 2012 16:25:07 UTC

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