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[Bug 16937] Several missing references

From: <bugzilla@jessica.w3.org>
Date: Tue, 16 Oct 2012 01:33:06 +0000
To: public-html-bugzilla@w3.org
Message-ID: <bug-16937-2486-2kQcS3oYvU@http.www.w3.org/Bugs/Public/>

Mark Vickers <mark_vickers@cable.comcast.com> changed:

           What    |Removed                     |Added
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #3 from Mark Vickers <mark_vickers@cable.comcast.com> ---
(In reply to comment #2)
> Status: Accepted
> Change Description:
> https://github.com/w3c/html/commit/dce5cebcbf472f18a024c0a8af602c9b8ffa5361
> Rationale: accepted WHATWG change

Thanks for making the changes. Accepting the WHATWG change works for all the
missing references except for item (2) on the Canvas 2D Context. I am reopening
the bug to suggest also adding [CANVAS2D].

In the WHATWG change (bug 17850), the editor rejected adding an external
reference to Canvas 2D Context because "This is all one spec." While it is
correct that the WHATWG HTML spec includes the Canvas 2d Context in section, in the W3C HTML5 spec, Canvas 2d Context is an external spec, so this
part of the WHATWG change doesn't work for the W3C spec. The several references
to "2D" and "2D Context" in code snippets and text are dangling references.

I suggest that the W3C HTML5 spec needs to add a [CANVAS2D] external reference.

I leave it to the editor to decide where that should go, but one place would be
to add and modify a missing sentence from the WHATWG spec section 4.8.11:

"This specification defines the "2d" context below. There is also a
specification that defines a "webgl" context. [WEBGL]"

to be something like:

"A specification defines the "2d" context [CANVAS2D]. There is also a
specification that defines a "webgl" context. [WEBGL]"

Then the References section could include:

[CANVAS2D] HTML Canvas 2D Context, http://www.w3.org/TR/2dcontext/

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