- From: <bugzilla@jessica.w3.org>
- Date: Sun, 15 Jul 2012 16:09:41 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17784
Summary: request: even/odd winding algorithm in addition to
non-zero
Product: HTML WG
Version: unspecified
Platform: PC
OS/Version: Windows NT
Status: NEW
Severity: normal
Priority: P2
Component: HTML Canvas 2D Context
AssignedTo: ian@hixie.ch
ReportedBy: pomax@nihongoresources.com
QAContact: public-html-bugzilla@w3.org
CC: mike@w3.org, public-html-wg-issue-tracking@w3.org,
public-html@w3.org
I'd like to request that the canvas 2d context fill style is extended with
support for the even/odd winding algorithm, in addition to the non-zero winding
algorithm, so that drawing shapes on the canvas that are based on paths
obtained from graphics sources that encode shapes using the even/odd winding
algorithm can be drawn without having to manually analyse the path for subpaths
that need their direction flipped.
Use cases are using image from .svg resource with the intention of using them
as rasterised image data (not vector graphics) and shapes such as font outlines
(for use as polygon graphics, not "letters") to the canvas.
(As a bonus, this algorithm is already available for reuse in every current
browser, since SVG requires algorithms both to be available, making
implementing it for canvas 2d mostly a matter of hooking it up correctly)
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Received on Sunday, 15 July 2012 16:09:42 UTC