[Bug 9235] An additional useful transformation would be Perspective.

http://www.w3.org/Bugs/Public/show_bug.cgi?id=9235


Maciej Stachowiak <mjs@apple.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mjs@apple.com




--- Comment #3 from Maciej Stachowiak <mjs@apple.com>  2010-03-21 00:02:15 ---
(In reply to comment #2)
> I wrote a typo by mistake. The perspective function declaration should look
> like this, of course:
> 
>  context.perspective(dx1,dy1, dx2,dy2, dx3,dy3, dx4,dy4)
> 
> The tuples should be given in this sequence: top-left, top-right, bottom-left,
> bottom-right.
> 

I think we can leave perspective transforms to WebGL:
<https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/doc/spec/WebGL-spec.html>


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Received on Sunday, 21 March 2010 00:02:20 UTC