- From: <bugzilla@jessica.w3.org>
- Date: Thu, 02 Dec 2010 23:31:13 +0000
- To: public-html-bugzilla@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=11459 Summary: "If the image argument is an HTMLImageElement object that is not fully decodable ... then the implementation must return without drawing anything." This is terrible! It completely prohibits displaying images incrementally. When I'm loading a 5 MB 3000x3 Product: HTML WG Version: unspecified Platform: Other URL: http://www.whatwg.org/specs/web-apps/current-work/#ima ges OS/Version: other Status: NEW Severity: normal Priority: P3 Component: HTML Canvas 2D Context (editor: Ian Hickson) AssignedTo: ian@hixie.ch ReportedBy: contributor@whatwg.org QAContact: public-html-bugzilla@w3.org CC: mike@w3.org, public-html-wg-issue-tracking@w3.org, public-html@w3.org Specification: http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html Section: http://www.whatwg.org/specs/web-apps/current-work/complete.html#images Comment: "If the image argument is an HTMLImageElement object that is not fully decodable ... then the implementation must return without drawing anything." This is terrible! It completely prohibits displaying images incrementally. When I'm loading a 5 MB 3000x3000 image, not being able to draw partially-loaded images is a serioius problem. If an image isn't fully loaded, allow (don't require) UA's to blit what data is available. Don't preemptively destroy all progressive loading! Posted from: 76.24.235.31 -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Thursday, 2 December 2010 23:31:16 UTC