- From: <bugzilla@jessica.w3.org>
- Date: Tue, 10 Aug 2010 12:32:27 +0000
- To: public-html-bugzilla@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=9942 --- Comment #2 from Alejandro G.Castro <alex@igalia.com> 2010-08-10 12:32:27 --- Not sure if this is the proper place to point out this, anyway it seems interesting information. After this time I've checked the 3 specifications related with shadows and blurs: - SVG -> http://www.w3.org/TR/SVG/filters.html#feGaussianBlurStdDeviationAttribute - HTML5 canvas shadows -> http://www.whatwg.org/specs/web-apps/current-work/#shadows - CSS3 -> http://www.w3.org/TR/css3-background/#the-box-shadow Considering all of them are going to be implemented in the same application (the web engines) and that probably we can consider them part of the same API, having different parameters seems confusing: some of them use the blur radius and do not recomend blur algorithm and others use the standard deviation and even recommend a way to do it. I hope this helps :). -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Tuesday, 10 August 2010 12:32:29 UTC