- From: <bugzilla@wiggum.w3.org>
- Date: Fri, 11 Dec 2009 11:47:16 +0000
- To: public-html-bugzilla@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=8476 Summary: <canvas> contexts Product: HTML WG Version: unspecified Platform: PC OS/Version: All Status: NEW Severity: normal Priority: P2 Component: HTML5 spec bugs AssignedTo: dave.null@w3.org ReportedBy: annevk@opera.com QAContact: public-html-bugzilla@w3.org CC: ian@hixie.ch, mike@w3.org, public-html@w3.org It is unclear if all contexts share the same bitmap. WebGL suggests they don't which creates interesting scenarios as to what happens when you get a 2D context, then a WebGL one, and then start drawing on the 2D one, etc. Ideally all contexts share the same bitmap I think, but state of the art might make this impractical? :/ -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Friday, 11 December 2009 11:47:28 UTC