[css-houdini-drafts] Data on performance impact of syncing state for stateful animators across threads

majido has just created a new issue for https://github.com/w3c/css-houdini-drafts:

== Data on performance impact of syncing state for stateful animators across threads ==
_From @majido on August 29, 2017 19:13_

(Note: Issue was created based on feedback from Houdini Paris F2F - [irc logs](https://logs.csswg.org/irc.w3.org/houdini/2017-08-01/))

There are a few cases where the current spec requires data to be send across thread and process boundaries: 
 1. When an animator is migrated across threads, its state should be serialized/sent/deserialized.
 2. When scrolling happens on a separate thread/process, UA needs to sync scroll state to the animation thread and also the animation thread output to main thread.

There were some concern raised on performance/complexity impact of these cases. We should try to actually quantify such impact to better guide the working group.

_Copied from original issue: WICG/animation-worklet#89_

Please view or discuss this issue at https://github.com/w3c/css-houdini-drafts/issues/814 using your GitHub account

Received on Wednesday, 29 August 2018 18:20:05 UTC