Re: [Draft Report] W3C Games Community Group Summit Nov 2011

Ok, I am going to publish this now as a complete report. Please feel free
to send me additions tonight/tomorrow.

-Boaz
-- 
Boaz Sender
http://bocoup.com | 1-617-379-2752
355 Congress St, Boston MA, 02210


On Wed, Nov 9, 2011 at 11:12 PM, Boaz Sender <boaz@bocoup.com> wrote:

> I refined the use case to be along the lines of the one called out in the
> last report.
>
> --
> Boaz Sender
> http://bocoup.com | 1-617-379-2752
> 355 Congress St, Boston MA, 02210
>
>
> On Tue, Nov 8, 2011 at 10:35 PM, Philippe Le Hegaret <plh@w3.org> wrote:
>
>> On Tue, 2011-11-08 at 05:46 +0000, Boaz Sender wrote:
>> > Hello Games Community Group,
>> > Thank you to all who came out to the summit last week. I am writing to
>> > the public mailing list, and BCCing all that registered online for the
>> > summit.
>> >
>> >
>> > I have posted a draft report
>> > at:
>> https://docs.google.com/document/pub?id=1fs1hpZvP05ViEWtaLSmNQUV_PW2jCWS5Oe2GAdBKgl0
>>
>> [[
>> High performance timers
>> Use case
>>  Allow developers to respond to profile render tasks with nano second
>> accuracy
>> Request description
>>  Implement a nano second timer and expose it to setTimeout and
>> setInterval
>> Target W3C group
>>  Web Performance group
>> Traction
>>  Chrome issue indicates window.performance.now() may be coming soon.
>> http://code.google.com/p/chromium/issues/detail?id=95738#c7
>>  Note from PLH to Games Community Group on this feature:
>> http://lists.w3.org/Archives/Public/public-games/2011Nov/0000.html
>> ]]
>>
>> It would be nice to refine this use case and requirement imho. It now
>> seems to be a different requirement than the one cited in the first
>> report (the first report seemed to be about Event.timestamp).
>>
>> Philippe
>>
>>
>>
>
>

Received on Thursday, 10 November 2011 23:01:52 UTC