RE: Scope Proposal

I think that if you´re using HTML5 technologies is assumed that you are targeting mobile devices also (maybe in the long run) not only desktop. At least that is our case.
But maybe, you're right and there's a need to differenciate needs for mobile users. We're not seeing any word on mobile devices in some proposed specs and would be of interest to us if we can target different devices using the same codebase and API (obvious).

my 0,02 cents
a.

De: Lars Knudsen [mailto:larsgk@gmail.com]
Enviado el: jueves, 10 de noviembre de 2011 5:42
Para: Boaz Sender
CC: Grady Laksmono; Andrew Baker; w3c@marcosc.com; gmthundercat@gmail.com; public-games@w3.org; scheib@google.com
Asunto: Re: Scope Proposal

I think it looks good.  However, I'd like to hear if people think there might be a reason to include some specification on what would be recommended for desktop, mobile and anything between?  The reason for this question is that I had the impression in our group talk that most people were primarily focusing on the desktop side of things, while mobile might have different needs.  Some features will even be done very differently while addressing a similar issue (like the mouse lock + fullscreen + orientation lock discussion we had).  There would probably also be different hardware considerations.

just my EUR 0.02

- Lars
On Wed, Nov 9, 2011 at 8:20 PM, Boaz Sender <boaz@bocoup.com<mailto:boaz@bocoup.com>> wrote:
I've tried to synthesize everyone's suggestions in this charter:

"""
The goal of the games community group is to improve the quality of open web standards that game developers rely on to create games. This is done by:
  * Tracking specifications and vendor implementations related to open web games.
  * Recommending new specifications to be produced and finding working group homes for them.
  * Refining use cases to communicate specific needs of games.
  * Evangelizing specifications to browser vendors.
  * Documenting how to best use open web standards for games
  * Evangelizing open web standards to game developers and game development best practices to web developers


The games community group will not develop any specifications, and thus, there will not be any Essential Claims under the W3C Contributor License Agreement or Final Specification Agreement.
"""

Any last words before we publish it tomorrow?

-Boaz
--
Boaz Sender
http://bocoup.com<http://bocoup.com/> | 1-617-379-2752<tel:1-617-379-2752>
355 Congress St, Boston MA, 02210

On Wed, Nov 9, 2011 at 7:24 PM, Grady Laksmono <glaksmono@zynga.com<mailto:glaksmono@zynga.com>> wrote:
It's probably meant following web standards for maximum performance?

Grady Laksmono
Server Engineer | Los Angeles
phone 818.564.7239<tel:818.564.7239>

From: Andrew Baker <andrew_j_baker2@hotmail.com<mailto:andrew_j_baker2@hotmail.com>>
Date: Wed, 9 Nov 2011 07:12:45 -0800
To: "w3c@marcosc.com<mailto:w3c@marcosc.com>" <w3c@marcosc.com<mailto:w3c@marcosc.com>>, "gmthundercat@gmail.com<mailto:gmthundercat@gmail.com>" <gmthundercat@gmail.com<mailto:gmthundercat@gmail.com>>
Cc: "public-games@w3.org<mailto:public-games@w3.org>" <public-games@w3.org<mailto:public-games@w3.org>>, "scheib@google.com<mailto:scheib@google.com>" <scheib@google.com<mailto:scheib@google.com>>, "boaz@bocoup.com<mailto:boaz@bocoup.com>" <boaz@bocoup.com<mailto:boaz@bocoup.com>>
Subject: RE: Scope Proposal

Are we interested in quality? Or suitability? Or both?
> Date: Wed, 9 Nov 2011 16:10:47 +0100
> From: w3c@marcosc.com<mailto:w3c@marcosc.com>
> To: gmthundercat@gmail.com<mailto:gmthundercat@gmail.com>
> CC: public-games@w3.org<mailto:public-games@w3.org>; scheib@google.com<mailto:scheib@google.com>; boaz@bocoup.com<mailto:boaz@bocoup.com>
> Subject: Re: Scope Proposal
>
>
>
> On Tuesday, November 8, 2011 at 9:31 PM, Ben Adams wrote:
>
> > > > The goal of the games community group is to improve the quality of games the can be built using open web standards. This is done by:
> > >
> >
>
> I don't think this is accurate: we don't improve the quality of games, only game developers can do that.
>
> It should read:
>
> The goal of the games community group is to improve the quality of open web standards that game developers rely on to create games.
>
>
>
>

Received on Thursday, 10 November 2011 08:36:32 UTC