Re: [fxtf-drafts] [filter-effects] Require image re-sampling for feDisplacement

I wouldn't consider this is a filter resolution issue. Even if `filterRes` still existed, bumping it up to a higher value to allow proper sampling of the distorted image would be a low-perf hack, because it would mean upscaling everything and maintaining that higher resolution until final downscaling at rendering.  Ideally, the sampling would happen all at once when drawing the distorted layer.

By the way: Firefox seems to have changed their implementation since this issue was first posted. On Windows, they are now equally pixelated (though less janky in the animations) as Chrome.

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Received on Tuesday, 2 January 2018 20:11:00 UTC