Re: [fxtf-drafts] [filter-effects] Clarify feTurbulence description regarding alpha channel

@AmeliaBR I do not really understand the issue. The spec text says:

> Then the implementation computes the lattice points for R, then continues getting additional pseudo random numbers relative to the last generated pseudo random number and computes the lattice points for G, and so on for B and A.

and

> The generated color and alpha values are in the color space determined by the color-interpolation-filters property

What about alpha channel needs to get clarified further?

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Received on Thursday, 28 December 2017 19:42:50 UTC