Re: [geometry] add DOMQuaternion?

On Aug 1, 2014 4:24 AM, "Mounir Lamouri" <mounir@lamouri.fr> wrote:
>
> (bcc: public-geolocation@w3.org)
>
> Hi,
>
> A couple of weeks ago, Tim Volodine offered a solution that would
> significantly improve the developer experience with the
> DeviceOrientaiton API [1]. The solution consists of exposing a
> quaternion in order to represent the rotation instead of euler angles.
>
> It occurred to me that instead of having the Device Orientation
> specification exposing Quaternions to the platform, it might be better
> to include this in the Geometry specification. WDYT?
>
> [1]
> http://lists.w3.org/Archives/Public/public-geolocation/2014Jul/0023.html

I think exposing quaternions would be pretty cool, but don't have a strong
opinion on this.

However, if they're going to be exposed by some spec, I do think it's best
to bundle it into Geometry.

~TJ

Received on Friday, 1 August 2014 13:38:18 UTC