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RE: [filters] Shading language recommendation

From: Sylvain Galineau <sylvaing@microsoft.com>
Date: Thu, 23 Aug 2012 04:06:04 +0000
To: David Sheets <kosmo.zb@gmail.com>
CC: "public-fx@w3.org" <public-fx@w3.org>
Message-ID: <3C4041FF83E1E04A986B6DC50F0178291BE2DACE@TK5EX14MBXC227.redmond.corp.microsoft.com>

[David Sheets:]
> 
> >
> > [David Sheets:]
> >
> >> As I understand it, your present proposal is to use a binary header
> >> format for shader type declaration. Why?
> >>
> > I have made no such proposal. What specific statement(s) are you
> referring to?
> 
> Please, please, excuse me for casually using the technical term
> 'proposal'.

Oh, no worries. I see what the problem is now. You're taking this
reference a couple of levels more literally than I intended it. By
'a pattern similar to' section 6.1 in Media Source Extensions I only
mean to allude to the content being informative i.e. 'if you use
this technology, this is how you would use this feature'. Likewise,
we would be happy for section 38.2 of Filter Effects to be informative.

That's it. This was a general editorial comment, not a specific
technical one. Does that help?
Received on Thursday, 23 August 2012 04:06:36 GMT

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