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Re: [filters] Shading language recommendation

From: Dirk Schulze <dschulze@adobe.com>
Date: Tue, 21 Aug 2012 21:32:26 -0700
To: Sylvain Galineau <sylvaing@microsoft.com>
CC: "public-fx@w3.org" <public-fx@w3.org>
Message-ID: <ED896A02-4F2F-4A72-A514-820A9B03A383@adobe.com>

On Aug 21, 2012, at 5:40 PM, "Sylvain Galineau" <sylvaing@microsoft.com> wrote:

> 
> [Dirk Schulze:]
>> CSS Shaders as well as Filter Effects never required GLSL (on base of
>> WebGL), but it is the recommended shading language. Therefore I don't
>> share Sylvain's concerns that an implementation must support GLSL.
> 
> Please read again. By recommending this language in a normative section, 
> you do require it. Per RFC2119 a recommendation is not an optional 
> 'should'. This thread also suggests at least one WG member does wish to 
> standardize on GL SL ES for this feature i.e. require it in some form.
> We would like the issue and objection to be recorded for future discussions.
> 
I'll add an issue to the specification and mention your concern with the link to this thread. Do you think that this concern blocks publishing FPWD? Are you ok with publishing The WD when it explicitly mentions your concern?

Greetings,
Dirk
Received on Wednesday, 22 August 2012 04:31:36 GMT

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