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Re: Adding normal matrix to CSS Shaders

From: Fabrice Robinet <cmg473@motorola.com>
Date: Tue, 27 Dec 2011 18:19:11 -0800
Message-Id: <D14DF747-D04E-400A-9FA2-BF8F79158807@motorola.com>
To: public-fx@w3.org
Yes Chris, that's indeed WORLDVIEWINVERSETRANSPOSE, 
but also without translation. Actually, either a 4x4 without translation or just a 3x3.
Received on Wednesday, 28 December 2011 02:24:39 GMT

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