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Re: Summary of CSS shader security issues and proposals

From: Ralph Thomas <ralpht@gmail.com>
Date: Fri, 16 Dec 2011 17:29:42 -0800
Message-ID: <CAAYQYDQRfsQsFRBWWVrsASsFsBkXU=NN7b2nxM_ys23C=K-Y2g@mail.gmail.com>
To: Vincent Hardy <vhardy@adobe.com>
Cc: "public-fx@w3.org" <public-fx@w3.org>, Adam Barth <w3c@adambarth.com>
Hi Vincent,

  Could it be possible to use WebGL (timing rendering continuously to
texture) to observe page composition times in Method A in spite of
rounding rAF up to MSET?


On Fri, Dec 16, 2011 at 5:05 PM, Vincent Hardy <vhardy@adobe.com> wrote:
> Hello,
> We have put a summary of the CSS shaders security issues at:
> http://www.w3.org/Graphics/fx/wiki/CSS_Shaders_Security
> I hope this captures the problem properly and that the proposed methods will
> provide a way forward on the issues. If issues are not summarized properly
> or fail to represent a particular point of view, please comment so that we
> can improve this summary and/or proposal.
> Feedback from other implementors and GPU experts on "Method A" would be very
> helpful.
> Thanks to all who have commented on the issue and in particular to Adam
> Barth for working with Dean and I to put together this summary and proposal
> together.
> Kind regards,
> Vincent Hardy
> P.S: I will be out of the office for the next two weeks and will have a
> limited or no ability to respond to email during that period.
Received on Saturday, 17 December 2011 01:30:12 UTC

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