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[css shaders] tiling large elements

From: Ralph Thomas <ralpht@gmail.com>
Date: Sat, 15 Oct 2011 20:36:08 -0700
Message-ID: <CAAYQYDQx=SFGqMH8si7gJi5TqQ4EUPhYp305SCd7QctJAN5AYw@mail.gmail.com>
To: public-fx@w3.org

  How could a tiling scheme be implemented for CSS Shaders if the
element being shaded is larger than a texture may be given that (I
think!) the shader would expect the whole element to be in a single

Received on Sunday, 16 October 2011 19:28:15 UTC

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