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RE: Mercurial Repository for FX TF

From: Patrick Dengler <patd@microsoft.com>
Date: Tue, 1 Feb 2011 15:32:06 +0000
To: Doug Schepers <schepers@w3.org>, "public-fx@w3.org" <public-fx@w3.org>
Message-ID: <4A2DB3AE4504E944AF122BBFBA7FBA1F5823F216@TK5EX14MBXC114.redmond.corp.microsoft.com>
Thanks for setting this up Doug.  I have a question.

My understanding from when we were in  Lyon was that we were going to make sure that both CSS and SVG were agreed upon which assets we were working on.  This is a great step in that direction.  Having said that, I thought we agreed that this specification:

http://dev.w3.org/Graphics-FX/modules/2D-transforms/spec/2DTransforms.html  was the joint plan of record going forward. 

Can folks help clarify?



-----Original Message-----
From: public-fx-request@w3.org [mailto:public-fx-request@w3.org] On Behalf Of Doug Schepers
Sent: Monday, January 31, 2011 2:52 PM
To: public-fx@w3.org
Subject: Mercurial Repository for FX TF

Hi, folks-

The FX TF now has its own Hg repo:
   https://dvcs.w3.org/hg/FXTF/


Everyone who is participating in the FX TF (i.e., a subset of the CSS and SVG WG participants) has commit access.  If you find you are missing from the FX TF rolls and need commit access, just drop me a line offlist and I can add you.

[1] http://www.w3.org/2000/09/dbwg/details?group=44516&public=1&gs=1&


Regards-
-Doug Schepers
W3C Team Contact, SVG, WebApps, and Web Events WGs


Received on Tuesday, 1 February 2011 15:32:43 GMT

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