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Re: Some filter effects specification review comments

From: Robert O'Callahan <robert@ocallahan.org>
Date: Wed, 22 Jun 2011 16:07:50 +1200
Message-ID: <BANLkTim93H2B1uf_4mOnEhyY7w+BOKv-rg@mail.gmail.com>
To: Vincent Hardy <vhardy@adobe.com>
Cc: Erik Dahlstrom <ed@opera.com>, "public-fx@w3.org" <public-fx@w3.org>
On Wed, Jun 22, 2011 at 1:34 AM, Vincent Hardy <vhardy@adobe.com> wrote:

> On 6/20/11 2:09 PM, "Robert O'Callahan" <robert@ocallahan.org> wrote:
>
> >Do you have any specific use-cases in mind where hit-testing would need
> >to be modified for the effects of a complex filter?
>
>
> An extreme case would be a filter that totally wipes out rendering
> (feFlood for example). Another one would be feGaussianBlur where it is not
> clear (so to speak) what the actual hit would be if we do not do anything
> about it. feOffset is another one that could get really confusing because
> of how close the rendering is to what it was before filtering.
>

Those aren't really use-cases yet. What are situations where authors would
be using filters like that and expecting hit-test correction to happen?

Rob
-- 
"If we claim to be without sin, we deceive ourselves and the truth is not in
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we make him out to be a liar and his word is not in us." [1 John 1:8-10]
Received on Wednesday, 22 June 2011 04:08:21 GMT

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