W3C home > Mailing lists > Public > public-device-apis@w3.org > May 2012

Re: [sensors] Device Proximity

From: Marcos Caceres <w3c@marcosc.com>
Date: Fri, 11 May 2012 16:51:19 +0100
To: Doug Turner <doug.turner@gmail.com>
Cc: Dave Raggett <dsr@w3.org>, Dzung D Tran <dzung.d.tran@intel.com>, Anssi Kostiainen <anssi.kostiainen@nokia.com>, "public-device-apis@w3.org public-device-apis@w3.org" <public-device-apis@w3.org>, Jonas Sicking <jonas@sicking.cc>
Message-ID: <2008093BA14D4F50AEFC5CDF493ACC28@marcosc.com>



On Friday, May 11, 2012 at 4:38 PM, Doug Turner wrote:

> Games? Imagine you can use the proximity sensor to control some aspect of the game. Surely a binary attribute is probably not what you want.

Games is an interesting one. Do you have any example you were thinking of (I'll add this to the other email I sent about use cases)? 

-- 
Marcos Caceres
Received on Friday, 11 May 2012 15:51:56 GMT

This archive was generated by hypermail 2.2.0+W3C-0.50 : Friday, 11 May 2012 15:51:57 GMT