[Bug 15937] Clarify that units in the matrices are CSS pixels

https://www.w3.org/Bugs/Public/show_bug.cgi?id=15937

--- Comment #8 from Dirk Schulze <dschulze@adobe.com> 2012-04-29 15:18:38 UTC ---
(In reply to comment #7)
> The definition of the matrices for the rotate and skew functions use sin(),
> cos(), and tan(), which convert angles into pure numbers for use in the
> pure-number entries of the matrix (the upper left 2x2 or 3x3 block).

That means that the matrix operates on degrees, no? Can you phrase a proposal?

-- 
Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.

Received on Sunday, 29 April 2012 15:18:41 UTC